All Achievements

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Dark Souls All Achievements is a speedrun category in which the player attempts to gain all possible Achievements (on Steam/Xbox 360) or Trophies (on PlayStation 3) as fast as possible. There are no added restrictions on how the player completes this task, they must simply start a new character and gain the final achievement, The Dark Soul, as quickly as they can. Glitches, skips and sequence breaks are all allowed. Using other programs to affect the game or editing the game code is not allowed; apart from a few exceptions allowed by the community.

The leaderboards for this category are available here.

The Windows application Steam Achievement Manager by gibbed can be used to remove already acquired achievements on your Steam profile. Make sure to follow the instructions on the developers website. As of 27th of April, the Steam Achievement Manager is unable to find your steam games automatically anymore. Use the ID 211420 to manually add the PTDE edition and reset your achievements that way.

Submitted runs without visible Achievement popups will not be accepted, any solution to reset your achievements is therefore compulsory. This is due to ease of tracking achievements during a run and in verifying a run. On consoles, it is possible to play on a new user profile to regain achievements/trophies.

Routes

Route Estimated possible time
Achievlemage -
Achievleclub -

Rules

  • Like all Dark Souls speedruns the run time is recorded using the In-Game Timer. After the run is finished, quit to the Load Game menu to see the In-Game time.
  • You may not use savefiles. Savefile runs are common when practicing categories with weapons that do not have 100% drop rates but these are not counted as 'official' times. Savefiles can also be abused to retry sections to improve the IGT so they are not allowed.
  • Glitches, skips and sequence breaks are all allowed. Duke Skip, Ceaseless Skip, Item Dupe, Moveswap and Toggle Escape (amongst others) are all fair-game.
  • It is not allowed to force quit the game after getting an achievement but before it autosaves (for example when doing the weapon upgrades).