Character Acceleration

From SpeedSouls

In Dark Souls, there is an acceleration time while running where the character accelerates from standstill to walking, and from walking to sprinting. This means that after inputting these movement changes it takes time for the character to reach the full speed of the respective animation.

Differences Between Male and Female Acceleration

Due to the differences in movement animations between Male and Female characters, their acceleration behaviour differs.

Female characters accelerate faster and decelerate faster than Male characters across the board. This means time is saved with a Female character over a Male one when starting to walk or to sprint but time is lost when ending a walk/sprint. As a result, the reverse is true for Male characters.

Taking into account the information in Skipping the Acceleration Time, Male becomes faster since the difference in acceleration to faster speeds can be nullified and the slower deceleration of Male can be used to save time over Female.

Skipping the Acceleration Time

The time of acceleration/deceleration can be completely skipped if an upper body animation is performed during the acceleration/deceleration period. This results in the full speed being reached immediately.

Upper body animations include:

  • Weapon switching with a d-pad (also known as 'toggling').
  • Blocking.
  • Switching arrow type with a bow equipped.

Skipping the deceleration is undesirable since it keeps the higher speed for longer. This means that only when transitioning to animations with a higher movement speed is it faster to perform upper body animations.


  • Google Doc analyzing acceleration between genders by AndrovT